Ultimate (although then the Final Smash will be weaker), be given the ability by Victini or fall sufficiently far behind in a match that they are given a "Pity Final Smash" upon respawning. To perform a Final Smash, a player must first either destroy a Smash Ball, fill the Final Smash Meter in Super Smash Bros. However, in many cases, stage hazards' hitboxes remain active while a non-cutscene Final Smash is in effect, making them exploitable for gaining additional damage. Many Final Smashes also temporarily slow down stage elements, such as platform movements and motions in the background. Final Smashes performed correctly will give the player a great advantage, and may help to catch up to others or cement a commanding lead. If properly executed, they usually have the capacity to KO at least one opponent. Supernova is an example of a cutscene Final Smash.įinal Smashes tend to be incredibly powerful attacks, often leaving the user invincible for the move's duration (the periods vary from character to character, but always apply upon startup/execution), and are generally unblockable.
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